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September Dev Drive Task List by jsylvanus

Task list for September Dev Drive on Alexandria

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Task Information
InProg
1

Fixed AGS rankings book display & tweaked layout.

1

Added Ethereal Hiryus and Chargers of the Fallen to Vet Rewards

1

Get Khaldun reward system running

1

Searchable vendors working (this one is kinda wishful thinking)

0
1

New Player Experience: Add upstairs zone to Luna, includes two-way gate to new haven.

1

NPX: New Player Helper title reward for being on the shard for over a year & donating a 20 items to donation boxes.

1

NPX: Players using the New Player Helper title will receive a notification when a new account's first player is created.

1

NPX: Mystic Training Suit: 3-piece armor suit

1

AGS: Reduce pre-100 scaling to pre-25 & implement real percentile calculation

1

AGS: Bound weapons now Account Bound rather than character bound.

1

Vaults across linked accounts (per link) - this was much harder than you'd think...

0
1

AGS: Trapped containers maintain trapper's identity - Enable "expecting package" feature of AGS targets

1

AGS: Opting in and out of the guild war (same for thieves' side)

1

AGS: NPC Guildmaster - allow assassins to quit the guild. Guildmaster also handles opt in/out of war.

1

AGS: Assassin Schematic Suit

0
1

AGS: More alternatives to equipment drops. Crafting tools? Schematic ingredients?

1

AGS: Better loot on targets in general, related to randomized profession

1

AGS: Two tiers of minor artifacts that drop a bit more commonly

0
1

AGS Talisman(s)

1

AGS: Anti-insurance timer implementation

0

AGS: Ability to craft floor traps via recipes (or limited use schematics?)

0

AGS: Full location sets for drops / targets / writ targets

0

Enter testing for publish #1

0

Guild townships...

1
0

Guild vaults...

0

NPX: NPC in Luna offers new players a quest to visit the museum, return for piece of Mystic Training Suit

0

NPX: 2nd quest teaches about travel, visit X/Y/Z locations and return for 2nd piece of MTS (include mounts, boats, magic)

0

NPX: 3rd Quest, combat oriented, travel to an easy dungeon, grab something from first level, return for 3rd piece of MTS

0

NPX: New player guide book (book-like gump) that contains details about the shard and links to various info.

0

Publish #2

0

AGS: Thieves can talk to interrogated NPCs to find out where the assassin's next drop is

0

AGS: Thieves can use forensic eval to trigger ambushes on assassin's next drop

0

AGS: Writs: 80-100% difficulty kills found in 1/20 drops regardless of assassin's prestige (2x loot quality, 20*diff pts, spawn out of guard zones w/ bodyguards, affixed weapon w/ 100% poison dmg in loot @ 25%)

0

AGS: Chance or bodyguards to spawn with marks > 60% difficulty writ targets

0

AGS: Named rankings system & quests to advance in rank

0

AGS: Quest for Silence

0

Rakk the Corpselord (Superchampion)

0

Internalized Currency System

0

Publish #3

0

Account-based "Addressing" system (ala facebook etc)

0

Website design

1
0

Website Implementation

0

Order/Chaos improvements... ?

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